Hello, Hao Liang. After playing your game. I feel the user experience is generally good. First of all, the UI design conforms to UX principles and fits the theme without appearing obtrusive. Different scenes can jump smoothly and run smoothly. Buttons have feedback. But I think there are some things that need to change. For example, the perspective cannot be rotated, and the character only has forward-moving animation. I think these places can be modified.
Hello, Hao Liang, your game scene has a great atmosphere. But I would like to make a comment on whether it is possible to better handle the collision between the character model and the scene, some small people will wear the mold, but this does not affect the play, if it can be resolved, it would be great.
Hello Liang Hao, I have some opinions on your game, your scene has no boundaries, and the character control will go out of your scene. The colors in the room are too monotonous and lack freshness
Comments
Log in with itch.io to leave a comment.
Hello, Hao Liang. After playing your game. I feel the user experience is generally good. First of all, the UI design conforms to UX principles and fits the theme without appearing obtrusive. Different scenes can jump smoothly and run smoothly. Buttons have feedback. But I think there are some things that need to change. For example, the perspective cannot be rotated, and the character only has forward-moving animation. I think these places can be modified.
Hello, Hao Liang, your game scene has a great atmosphere. But I would like to make a comment on whether it is possible to better handle the collision between the character model and the scene, some small people will wear the mold, but this does not affect the play, if it can be resolved, it would be great.
Hello Liang Hao, I have some opinions on your game, your scene has no boundaries, and the character control will go out of your scene. The colors in the room are too monotonous and lack freshness